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AI Insights · Timothy · April 2024

Top 5 Soccer Games in Chile Q1 2024: Unified Platform Performance

In Q1 2024, the top 5 soccer games in Chile saw varying trends in downloads, revenue, and active users. EA SPORTS FC™ Mobile Soccer led in weekly active users and revenue, while eFootball™ 2024 showed a consistent user base.

Top 5 Soccer Games in Chile Q1 2024: Unified Platform Performance

The first quarter of 2024 showcased interesting trends for the top 5 soccer game apps in Chile on a unified platform, combining both iOS and Android data. Here’s a detailed look at the performance of these apps, based on Sensor Tower data.

EA SPORTS FC™ Mobile Soccer experienced a dynamic quarter. Weekly revenue started strong at around $24.8K in early January, peaked at $35K by the end of the month, and then saw fluctuations, ending March with approximately $21.2K. In terms of weekly downloads, the app began with 14.6K in the first week of January, peaked at 16.5K by January 22, and ended the quarter with 13.2K. Active users remained robust, starting at 403K and maintaining a steady presence, closing the quarter at 362K.

eFootball™ 2024 showed a stable weekly revenue trend, starting at $13K, with minor dips and peaks, ending March with approximately $11.1K. Weekly downloads fluctuated between 2.6K and 5.2K, maintaining a relatively consistent user base. Active users ranged from 179K to 193K, indicating a loyal following.

Dream League Soccer 2024 showed steady revenue trends, starting at $8.7K and ending the quarter at $6.7K. The app saw weekly downloads ranging from 4.3K to 7K, with active users fluctuating between 50K and 58K, indicating a consistent engagement level.

Top Eleven Be a Soccer Manager had a more varied performance. Weekly revenue peaked at $6.7K at the end of January, with some fluctuations, closing March at approximately $5.2K. Downloads fluctuated between 875 and 2.7K. Active users showed a peak of 30.7K in early January, with numbers stabilizing around 27K by the end of March.

Football Rivals: Soccer Game had the lowest download numbers, starting at 40 and remaining around that figure throughout the quarter. Revenue showed minor fluctuations, starting at $3.2K and ending at $1.3K. Active users started at 9K and saw a slight decline to 7.3K by the end of March.

For more detailed insights into the performance of these games and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024